A lot of us (or at least me) feel kinda uncertain
whether a Dissy is a good choice - it has 3 shots but only 5 strength and flat
2 damage. Thanks to codex it went down in points by 50%, being now 5pts cheaper
than a DL. With point reduction to 3xDC Ravager went down to 125pts.

Instinctively I would say - take a Lance when firing
at a Vehicle, elsewhere take a Dissy. I did some math and... I was wrong.

Let's jump into the maths. I will divide this post
into 4 parts:

- average
unsaved wounding hits
- average
damage dealt
- average
damage dealt per points spend
- few
honorable mentions

*Average unsaved wounding hits*
Similarly, to all the following I did my calculations
for targets with T1-10 and Save 1+-7+ (from a 2+ save in cover to no save).

This are the final results of my calculations - a

**Cannon**deals more wounding hits despite having lower Strenght and Worse Ap.
What does it mean to us (before we implement damage
into the calculation)? That unless we are shooting at a 3+W target DC is gonna
be more reliable. Things might change if we were to shoot at a Death guard
marine (5+++ etc.).

*Average damage dealt*
DC does flat 2 where a DL does 3,5 on average. This
should change the results, right? And it does :D

Here DL takes the lead when targeting most of the
Vehicles that we can find in our games (and most of the Monsters too). Remember
me mentioning that Nurgle marines? You are still gonna disintegrate them with a
cannon.

So, DL is a better AT weapon? Yes, but it is more
expensive. Let's check how the things shape up if we factor in the cost.

*Average damage dealt per points spend*
This time I decided to post all the results. The
damage dealt has been divided per 100pts spend on a 3xDC or 3xDL Ravager.

Now, if we compare those 2, we get some interesting
results.

As you can plainly see DC overtook the Lance at T8 at
2+ and 3+ save. If a Land raider or a Leman Russ doesn't hang out in the open
(or you happen to be from the Flayed Skulls) you should rather equip Ravagers
with a DC.

The choice is not clear. For me it will be DC on
Vehicles and Blasters on the Scourge and Kabalites.

There are 2 honorable mentions that were
counterintuitive for me:

*Honorable mentions*
... a Wave Serpent (with its Shields and Stones) and a
Necron Ghost Ark (with its Quantum Shielding)

Let's start with the Ghost Ark. Whenever it is getting
damaged, the opponent rolls a d6. If he rolls lower, he gets to negate ALL the
damage. I thought it favors the DC (as it does less dmg per wound)

A 3DL

**Ravager**gets on average 2 hits > 1,33 wounds > 2,07 dmg. That is**1,48**per 100pts.
A 3DC

**Ravager**gets on average 6 hits > 2 wounds > 3,28 dmg. That is**2,62**per 100pts.
EDIT: A user form the Dark City named

**Rashkasha**noticed a mistake in my calculations. It has been corrected above. It seems that DC is actually way better at dealing with the Necrons
Now the Transport of the lesser kin - the Wave
Serpent. With its wargear it ignores wounds on a "6" and reduces
incoming dmg by 1 to minimum of 1.

A 3DL

**Ravager**gets on average 2 hits > 1,33 wounds > 1,33 unsaved wounds > 2,96 dmg. That is**2,12**per 100pts.
A 3DC

**Ravager**gets on average 6 hits > 2 wounds > 1,67 unsaved wounds > 1,39 dmg > . That is**1,11**per 100pts.
Depsite the damage reduction and 6+++ a
Lance beats Dissy by a big margin.

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